The manual will add all sorts of character creation options for playing as marines in the Alien setting, as well as a history of the organisation and its culture to provide plenty of material from roleplay. Vehicle and weapon options have been expanded to include military-grade arsenal that might even the odds against the extra-terrestrial threat of the xenomorphs.
That campaign will play out across five missions that retain the cinematic, fast-paced action set forth by the core Alien RPG sourcebook. Though marine players have deadlier armaments at their disposal, the dangers in front of them seem to rise to the occasion; each session retains the ever-present possibility of gruesome death. The story contained in the manual will conclude against a “deadly enemy, finally revealed”.
This is the official ALIEN tabletop roleplaying game—a universe of body horror and corporate brinkmanship, where synthetic people play god while space truckers and marines serve host to newborn ghoulish creatures. It’s a harsh and unforgiving universe and you are nothing if not expendable.
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