Cult of the Deep
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Mon9:00am - 5:00pm
Tue9:00am - 5:00pm
Wed9:00am - 5:00pm
Thu9:00am - 5:00pm
Fri9:00am - 5:00pm
Orders will not dispatch until Monday 30 December
You are a cultist, trying to establish your faction's rise to power. Fight over rituals and mythical monsters as you seek victory and control of the cult.
Roles
Each player is given a role that will remain hidden throughout the game, except the High Priest. This role will determine your win condition:
Extra abilities
Each player will also be given a:
Mechanics
A player will take a turn by first rolling their dice up to 3 times. They then decide where to commit their dice: to rituals to gain altar effects to temporarily empower themselves, finish a ritual in order to gain its powerful effects permanently, stab other cultists, gain life, or give life to other cultists.
If a player is killed, they are not eliminated. Instead, they become a wraith. They will roll dice on their turn still, just less. They cannot commit dice like normal but instead haunt the dice of enemies and allies by giving, replacing, or discarding dice.
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