Ticket to Ride - Amsterdam
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Mon9:00am - 5:00pm
Tue9:00am - 5:00pm
Wed9:00am - 5:00pm
Thu9:00am - 5:00pm
Fri9:00am - 5:00pm
Orders will not dispatch until Monday 30 December
Ticket to Ride: Amsterdam features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a map of 17th century Amsterdam that allows you to complete a game in no more than 15 minutes.
You are in the middle of the Gouden Eeuw, the Dutch Golden Age. Amsterdam is the beating heart of global trade and the wealthiest city on Earth. Goods from around the world are piling up on the docks, in ship holds, in warehouses, and on the banks of its countless canals. You mean to profit from this!
Each player starts with a supply of 16 carts, two transportation cards in hand, and one or two trade contract tickets that show locations in the Amsterdam market. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up wild card, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route); or you draw two trade contract tickets and keep at least one of them.
Whenever you complete a route that has carts depicted on it, with these primarily being on the perimeter of the city, you claim a merchandise bonus card.
Players take turns until someone has no more than two carts in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for the routes that they've claimed during the game, the trade contract tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their carts), and their standing among those who hold merchandise bonus cards. Whoever holds the most cards collects 8 points, with other players collecting fewer points. You lose points for any uncompleted contract tickets, then whoever has the high score wins!
Great item super fast delivery easy game to play a good purchase
Another great quick-play version of Ticket to Ride, with delightful little handcarts as tokens! The extra points available for building along the merchandise route work fine, and I probably preferred this to the ‘districts’ of TTR: London, though if you own that game or TTR: New York I’m not sure there’s enough difference to make it worth buying. I’d rate this the highest of the three though if I had to pick. It’s a great choice to help younger kids move on from TTR: First Journey to the full game too, if you find that they get bored S at the moment with the 45 minutes or so per game of a full TTR version - these take about 15 minutes each. Overall, at this price you can’t really go wrong with it!
Lighter weight TTR with smaller table footprint. Ideal for the caravan.
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